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Space Force

Space Force expects $1 billion in contracts in first year of Space Enterprise Consortium Reloaded | C4ISRNET

In its first year under new management, The U.S. Space Force’s Space Enterprise Consortium has accumulated $1 billion in contracts for prototyping efforts. From 2017 through 2020 the consortium issued just $856 million in contracts, but for FY 2022 the Space Force has requested $17.4 billion for the entire service. The consortium supports more than just Space Systems Command, it works with the Air Force Research Lab, the Missile Defense Agency, the Defense Intelligence Agency and more. Bringing nontraditional communities and vendors into the sphere of Space Force has been a goal from the outset. 

Source: https://www.c4isrnet.com/battlefield-tech/space/2021/09/08/space-force-expects-1-billion-in-contracts-in-first-year-of-space-enterprise-consortium-reloaded/ 

Categories
Robots

Singapore trials patrol robots to deter bad social behaviour | Reuters

Singapore has begun trials with robots designed to patrol public spaces and deter bad behavior. The recognition of improper Covid safety measures, smoking in prohibited areas, and illegal bicycle parking have all been programmed into Xavier, the autonomous bot. A spokesperson said the robots will not be used for law enforcement but rather informing the public. Singapore has plans to have more than 200,000 police cameras in the city by the year 2030, double what they currently have.  
 

Source: https://www.reuters.com/technology/singapore-trials-patrol-robots-deter-bad-social-behaviour-2021-09-06/ 

Categories
Machine Learning

How low-code platforms enable machine learning | InfoWorld

Rather than building forms and workflows in code, low-code platforms provide drag-and-drop interfaces to design screens, workflows and user interfaces. If you’re designing dashboards and reports there are many low code options that support data integration and connections to common SaaS platforms. The rule of thumb is if you can do it in code there’s probably a low-code or no-code alternative that can help accelerate the development process. By eliminating the coding barrier, low-code solutions enable more time available for experimentations and optimization 

 
Source: https://www.infoworld.com/article/3630454/how-low-code-platforms-enable-machine-learning.html 

Categories
Information Warfare

Confronting Chaos: A new concept for information advantage | War on the Rocks

The United States has lost war games before, that is not what makes a recent defeat so concerning. The reason to worry according to General John Hyten is the assumptions we had going into turned out to not hold much weight. The U.S. team arrived at their last war game assuming it could achieve information dominance in a great-power conflict but the results proved otherwise. Securing an informational advantage was identified as a critical mission among Defense Department leadership a few years ago. Steps have been made to “connect every sensor to every shooter” but the task is far from complete. It has been realized that the information systems connecting the military have become the single greatest vulnerability in terms of a great power conflict. Information warfare is a tricky concept, all anyone is looking to gain is a temporary “advantage”; in more conventional forms of war dominance or superiority can be achieved. There will always be competing information through human nature. In theory, the US should not struggle against China or Russia in these types of battles, but rather than not preparing and assuming it will go well, the proper preparations need to be made. 

Source: https://warontherocks.com/2021/09/confronting-chaos-a-new-concept-for-information-advantage/ 

Categories
Gaming

China’s New Gaming Restrictions May Have Crashed Servers This Weekend | The Gamer

Citizens under the age of 18 in China have lately been subjected to new gaming limitations, allowing them to play video games for only one hour on Friday, Saturday, Sunday, and major holidays between the hours of 8 p.m. and 9 p.m. This appears to be causing problems for game servers, as a large influx of players on Saturday led Honor of Kings – one of the region’s most popular mobile games – to go offline. Although no official reason for the server outage has been revealed, it’s clear that the additional limits played a significant effect. 


Source: https://www.thegamer.com/china-new-gaming-restrictions-crash-servers/