The Lure of Emotionally-Complex Video Games | Undark

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Maxine Caulfield, the primary character in the game Life is Strange, is an 18-year-old high school student with a passion for photography. She has lately returned to her homeland of Oregon, where she sees the killing of a blue-haired girl in a school bathroom. Maxine, who goes by the nickname Max, raises her hand and screams, “No!” The scene then abruptly reverses. Max retreats to the restroom and pushes the fire alarm, stopping the murder, knowing she has the possibility of turning back time. She eventually learns that the blue-haired girl is an old acquaintance named Chloe. The two form a partnership in order to discover out what’s behind a fellow student’s abrupt absence. 

Source: https://undark.org/2021/11/03/the-lure-of-emotionally-complex-video-games/ 

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